Platforms

One markup language, every screen.

The same HAM that drives a phone drives a watch, a browser, and a desktop. This is the honest state of every port — updated as each one moves. Bookmark it: whatever device you're holding, your link lands here first.

Platform Built Verified Testing Review Released Release date Get it
iOS
iPhone
Jul 31, 2026 App Store
iPadOS
iPad, native full screen
Aug 18, 2026 App Store
Web
no install, just a URL
Aug 16, 2026 Open the app
Android
phones & tablets
Aug 17, 2026 Google Play
Wear OS
Learn HAM on your wrist · on the internal test track
No date yet In testing
macOS
a native desktop app: it runs, and is being finished
No date yet In progress
visionOS
Apple Vision Pro: the iPad app, in compatibility mode
No date yet In progress
Android TV
Google TV: the TV build runs, being finished for Google Play
No date yet In progress
Windows
a real .exe
— Not scheduled yet
Linux
builds run; packaging for Flathub next
No date yet In progress
Roku
Roku TVs, as a separate add-on
No date yet In progress
Apple Watch
watchOS
— Not supported yet
Apple TV
tvOS
— Not supported yet
done happening now not started Milestones: built → verified on real hardware → testing → store review → released.

Why the same app fits every screen

HypeApps apps are server-driven: the client renders markup your server sends. The markup can ask what it's running on — watch:, tablet:, desktop: — so one page politely reshapes itself for a wrist, a pocket, or a wall. Every row above is the same framework and largely the same markup, not eleven codebases.