Platforms

One markup language, every screen.

The same HAM that drives a phone drives a watch, a browser, and a desktop. This is the honest state of every port — updated as each one moves. Bookmark it: whatever device you're holding, your link lands here first.

Platform Built Verified Testing Review Released Release date Get it
iOS
iPhone
Jul 31, 2026 App Store
iPadOS
iPad, native full screen
Aug 18, 2026 App Store
Web
no install, just a URL
Aug 16, 2026 Open the app
Android
phones & tablets
Aug 17, 2026 Google Play
Wear OS
Learn HAM on your wrist
Days away In Play Store review
macOS
native desktop app
Expected Sep 2026 Builds; polish underway
visionOS
Apple Vision Pro
Expected Sep 2026 iPad build runs in compatibility mode
Android TV
Google TV & the big screen
Expected Oct 2026 Remote-control navigation in design
Windows
a real .exe
Expected Oct 2026 Build pipeline being set up
Linux
Snap / Flathub
Expected Oct 2026 Build pipeline being set up
watchOS
Apple Watch
Expected Q4 2026 Two build paths being evaluated
Apple TV
tvOS
TBD Watching the toolchain mature
done happening now not started Milestones: built → verified on real hardware → open testing → store review → released.

Why the same app fits every screen

HypeApps apps are server-driven: the client renders markup your server sends. The markup can ask what it's running on — watch:, tablet:, desktop: — so one page politely reshapes itself for a wrist, a pocket, or a wall. Every row above is the same framework and largely the same markup, not eleven codebases.